That's true, as it was basically for testing the engine I did not spend much time on the menu.. but I could have avoided it for sure ! Objective 0% ai for my next release then :) Thanks again !
Hi there, noob question here: Do you know if there's a way to import your PNGs into Godot and retain the animation you've already set? It looks perfect and I can't seem to duplicate anything near as good with the animation functions.
Hey! There aren't any animations here. But you should be able to get a good effect by importing the images 1-4, making them repeat on the X and Y axes, and then adding a different speed to each of them to make a form of parallax scrolling. How exactly this is best done in Godot I don't know. In Unity the best solution is to use a scrolling texture shader, maybe something similar is applicable for you as well.
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can i use these backgrounds for a 16-bit sega mega drive/genesis homebrew game?
ye! please go ahead!
Hi! I used your asset in a small game I made in a few weeks. Really appreciate your work, thanks a lot for sharing it! :)
You can check it out here if you are curious: https://store.steampowered.com/app/3723850/Goat_Mode_Activated.
cool! the ai stuff's kinda cringe tho
That's true, as it was basically for testing the engine I did not spend much time on the menu.. but I could have avoided it for sure !
Objective 0% ai for my next release then :) Thanks again !
Hi I'm currently using your asset for a fan game I'm making and will credit.
Hi there! I made a menu of my game with your asset. Thanks :)
https://dendyy1945.itch.io/chrono-adventure
Awesome! Thanks for sharing!
THX for the stars. I just played a bit with them in a codepen.
Thank you!
Hi there, noob question here: Do you know if there's a way to import your PNGs into Godot and retain the animation you've already set? It looks perfect and I can't seem to duplicate anything near as good with the animation functions.
Hey! There aren't any animations here. But you should be able to get a good effect by importing the images 1-4, making them repeat on the X and Y axes, and then adding a different speed to each of them to make a form of parallax scrolling. How exactly this is best done in Godot I don't know. In Unity the best solution is to use a scrolling texture shader, maybe something similar is applicable for you as well.
Hope that helps!
Thank you for the reply! It is still useful for me 3 years later :D
just letting you know im using this assets in my android game and you will be ceddited
Thank you! Please enjoy!