Really cool concept. I ran into a couple bugs. it looks like the screen isn't rendering properly, its cut off on the bottom left, and after going through some different rooms, the background got disconnected from where the room transitions are. it might be resizing the background incorrectly
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Really cool concept. I ran into a couple bugs. it looks like the screen isn't rendering properly, its cut off on the bottom left, and after going through some different rooms, the background got disconnected from where the room transitions are. it might be resizing the background incorrectly
Glad you like the concept. All of these bugs were not present while in Unity. They probably came from the build to WebGL.